I actually didn’t expect anything from Dragon’s Dogma when I first heard about it because it was Capcom’s first attempt at making a western rpg.
Dragon’s Dogma was portrayed as being a Japanese Skyrim but it failed and for good reason. Dragon’s Dogma has great gameplay. It’s a lot of fun hopping on top of giants and beating them across the head until they fall down and die but that’s the only thing that Dragon’s Dogma has. Everything else falls flat on it’s face. The story, lack of interesting quest, towns, voice acting, and even the pawns are lackluster.
You are the Arisen in Dragon’s Dogma. Your heart was ripped out of your chest by a dragon and you survived somehow and you must figure out why. Aside from excellent cutscenes in this game the story is quite average and forgettable at best. One thing that successful rpg’s have in common is being able to travel around a vast beautiful world visiting different cities, interacting with npc’s, and enjoy the vast, beautiful world in them. Dragon’s Dogma does not have this. You start off in a small village and eventually get to the capital Gran Soren. Those are the only two cities in the game. The rest of the world is filled with bandits, harpy’s, giants, and a single dragon.
Dragon’s Dogma has a Monster Hunter feel to it and that’s what bugged me the most about the game. All you do is go to Gran Soren, get a new quest, hunt down the random monster on the quest, rinse, and repeat. There are no interesting quest in the entire game and that’s what hurt this game in the long run. The reason why games like Skyrim are so popular worldwide is because you can visit multiple cities filled with npc’s, and awesome quest that are just waiting for you to complete them. Kingdoms of Amalur has so many different places to for you to explore and a ton of quest to complete. All of them may not be worth your time but some of them are and that’s what separates it from Dragon’s Dogma.
Capcom tried to implement romance in this game but it was so badly done I didn’t bother with it. The pawns are by far the worst thing about this game. They never shut the hell up. After they say harpy for the thousandth time while you’re fighting them you’ll be throwing them off a cliff like I did mine. I think Dragon’s Dogma would have been more fun to play if Capcom added in multiplayer like everyone thought they were going to do with this game. Instead what we got was a bunch of annoying pawns that are as dumb as a bag of rocks and talk to damn much.
After I reached level 30 I killed my main pawn and went through the rest of the game solo. It wasn’t all that hard because the enemies don’t scale with you. One of the biggest problems that Dragon’s Dogma has is the level 200 cap. After you beat the game and start a new game plus you’re back to fighting level 1 enemies with your level 60 and you can just one hit everything. Does that sound fun to you? This game is way to easy and I don’t understand how people were comparing this game’s difficulty to Dark Souls.
After that long list of dislikes you’re probably thinking I don’t have anything good to say about this game. Well you’re wrong on that assumption. Dragon’s Dogma’s gameplay in some ways makes up for the lack of everything else in this game. After you get to Gran Soren and change your class the game is actually a lot of fun. There are a lot of different classes for you to choose from in this game. I usually avoid playing as a mage in rpg’s because they’re always boring to play as but I kicked some serious ass as a mage in this game. You can even be a an archer that shoots out magical projectiles instead of arrows. Dragon’s Dogma doesn’t have the best gameplay in an rpg but it’s a lot of fun and worth playing through at least one time just so you can experience climbing on top of a dragon and fighting it in midair.
The graphics in Dragon’s Dogma are nice but a bit choppy in certain areas and downright ugly in a few others. The characters models are nice to look at from afar but when you zoom in most npcs look really bad up close. The character creator is alright but I honestly think that no matter how hard I tried I couldn’t make a pretty character because all the faces looked really generic and clueless. All of the women characters honestly reminded me of Marilyn Manson. Traveling around at night is really awesome and really brings the game to life. Everything is pitch black and you even fight the undead. At early levels you have to avoid fighting at night at all cost or you’ll get murdered by the hordes of undead that roam the land.
I enjoyed my time spent with Dragon’s Dogma but this game falls short on earning my recommendation because of all of the little things that a rpg should have that this game doesn’t. While the combat, and monsters are fun to fight everything else in the game works against it and really brings the experience down.
Dragon’s Dogma isn’t quite average but it’s a far from being great and I hope that the sequel really steps it up because this game has a lot of unrecognized potential that could make this game a must have for all action rpg fans.
- Detour: Dragon’s Dogma (therogueliker.wordpress.com)
- Dragon’s Dogma: Dark Arisen Now Free for PS Plus Members in the US (news.softpedia.com)
- Dragon’s Dogma: Dark Arisen Free For PlayStation Plus This Week (technobuffalo.com)