Doom Eternal was a wild ride from the time I started until the end credits rolled. I was glad when it was over though. Here’s what I thought of it!
The Doom reboot played really well and so does its sequel. Doom Eternal took everything that was great about the first game’s gameplay and refined it while adding enough to it to make it feel fresh. This game plays excellently. It’s fast-paced, gory, over-the-top action is better than ever. It doesn’t redefine the FPS genre like I’ve heard some people claim it does (that title still belongs to Titanfall 2), but it’s still fun as hell that does a lot right and very little wrong.
Aside from the gameplay, Doom Eternal is actually very different than the first game. It’s like a weird Metroidvania, but it’s not really a Metroidvania. It does have elements of one though and I really enjoyed exploring the world that ID created much more than I did in the first game. Doom Eternal is a big step in the right direction for me. I liked the reboot. I liked it a lot, but I never considered it to be one of the best FPS games in the genre like some people did. It just didn’t do enough for me to give it that amount of praise. But I can totally see myself adding Doom Eternal to that list and it’s a really, really good list of games.
I mentioned that Doom Eternal was a lot different than Doom. Exploration plays just as big a part as killing demons in this game. As a matter of fact, some areas in this game can only be accessed by acquiring a certain item and backtracking to where that locked door was. There are even hidden challenges called Slayer Gates that can only be reached by finding the Slayer Keys hidden around certain zones. Be warned though these challenges are not for the faint of heart and require some skill to get through.
In between missions you’ll be transported back to your ship that hovers over Earth. You’ll be able to unlock secret doors for rewards and use the items you get from completing Slayer Gates to unlock the Unmakyr and my god it’s an awesome weapon. In addition to Slayer Gates being added, there are also new ways for you to get around the map. Doom Guy can climb, double jump, and dash (both on the ground and in midair) as well as unlock new abilities by using praetor suit tokens.
Doom Eternal is a beautiful game. I ran this game on the highest settings and never dropped a single frame the entire time I played on my ultra-wide display. I played in 2560 x 1440p and it was glorious. The graphical detail present in this game was incredible. Doom Guy has never looked better and brutally killing hordes of demons was a visual treat for my eyes. Some areas looked out of this world good and the fact that it ran so well really impressed me. This is definitely one of the better PC ports I’ve played in the last few years. I had ZERO issues running this game on my PC.
The graphical options are plentiful and that’s always a major plus for me. Doom Eternal has more than 15 options for you to tweak to your liking and get the game running according to your own personal taste. I always disable motion blur because I hate it. I also almost always have my shadows one tick lower than everything else if I have performance issues. Since I didn’t have any I left it alone. The PC port here is incredible.
You want to know what else Id nailed in Doom Eternal besides, you know, everything? The sound effects, voice acting, and the soundtrack are top-notch. The soundtrack here is fucking incredible. I don’t know how else to put it. If you love metal (who doesn’t?) you’ll LOVE the soundtrack here. What I loved the most is that Mick Gordon knew when to dial it back a notch and when to ramp it up. When you’re blasting demons away with your boomstick it sounds good. Demons screeching in the background while you murder their brethren sounds really good. Even the voice acting is really good. You even get to hear what Doom Guy sounds like! It was an incredible experience.
I really enjoyed the story more from a lore perspective than what was being shown on screen. While there were some really neat moments and incredible gameplay sections I never left this game thinking how incredible the story or characters were. I left thinking about how awesome the gameplay and lore were and how I wanted to know more about everything. The story isn’t bad at all though. There were a lot of great moments there. The origins of Doom Guy, the main antagonist, the demon invasion of Earth, etc. It was good stuff!
The multiplayer held the first Doom game back from getting a great score and it does so again in this game. Doom Eternal is basically the perfect FPS game without multiplayer and the multiplayer being here added absolutely nothing to the experience for me. It was honestly incredibly boring. The main menu is also incredibly boring, but that’s just a nitpick. Doom Eternal’s singleplayer is absolutely incredible. The multiplayer is not.
Doom Eternal was incredible. I loved every second of it and I would gladly play through it again. The moment to moment gameplay was some of the best I've ever had in an FPS game. The platforming sections were good, the soundtrack was fantastic, and this game even told a good story. What more can you ask for in a game like this? The multiplayer was a major letdown, but everything else just worked and I walked away very satisfied and wanting more. If you're a fan of FPS games you need to buy this game.