Warhammer games are usually strategy games. There are a few that aren’t (like Vermintide), but usually, they’re strategy games. I was very surprised, and curious when I saw the trailer for this game. This wasn’t another strategy game, or Left4Dead, version of Warhammer. This was an ARPG.
A hack n slash (or shoot and slash) loot grinder by Neocore Games. Who is Neocore Games you ask? Neocore Games made one of my all-time favorite ARPG games. The Incredible Adventures of Van Helsing. Three games (technically 5) that centered around Van Helsing and trusty ghost partner, Lady Katarina. Those games made me take notice of Neocore Games and I have a pretty good relationship with them. I’ve been on their press list for years and I’ve gotten review copies for Van Helsing 2, 3, and Final Cut. You can add this game to that list.
Warhammer 40k: Inquisitor is a good game with the potential to be a great one. The gameplay is slower then I expected it to be, but I like it. I made the mistake of thinking this game would Warhammer’s version of Diablo. It is and it isn’t. The similarities are that I can kill enemies and collect a lot of sweet loot in the process. This game is much more linear than many of the recent ARPGs that I’ve played and that includes The Incredible Adventures of Van Helsing. This game is level based. You choose a stage, complete the objective, and leave for the next one. Most missions I completed only took me a few minutes. At the end of each stage, I would get experience points for leveling up both my character and my profile. I would also get access to the loot that I obtained during the mission. Everything was a bit confusing for me at first because I’m not familiar with Warhammer 40k. I’m barely familiar with the fantasy counterpart Warhammer and the level up system was weird for me at first. Power levels also have to be managed while playing this game. I have a level 5 character that has a power level of 120. That means that I can easily complete any stages with a power level lower than that, but I’ll be penalized if I attempt to do a stage that’s a way higher power level than what I currently am. If I attempt to do a stage that’s power level 200 my attack would go down and the amount of damage I would receive will go up. I don’t like this feature at all and would prefer power levels be taken out the game altogether. What’s the point of leveling up and allocating my skill points when they don’t really matter in the end?
This game is still in early access and from what I’ve read there are some major changes coming to the game when it releases in May. I really like the gameplay, lore, and story of Inquisitor right now. I like that everything is Sci-Fi over fantasy because I’ve been playing a lot of fantasy games lately. I like my class, but don’t like that I’m at an instant disadvantage against ranged units on higher power levels. I also don’t like that I can’t create my own toon, but that’s not really a complaint. Not many ARPGs let you create your own character. It would be a really nice addition to this game though. I don’t want to spent too much time in this game right now because it’s still in early access and I’m pretty sure my characters will be wiped for the final release of the game. I will be doing a full review of this game when it releases and I’m looking forward to playing it again on release day.
If you’re a fan of Warhammer 40k you’ll probably really enjoy this game. If you’re a fan of ARPGs, in general, I think you would enjoy this game. It’s not your typical ARPG and it does have a lot of potential. The problem is the price tag. It’s $49.99. No early access game should be $50. That being said I’m really enjoying this game and I’m looking forward to release day so I can play the full game.
What do you think of Warhammer 40,000: Inquisitor? Are you a Warhammer 40k fan?