After putting more than 30 hours in Lost Sphear I’m ready to give my thoughts on it. This is also my first review since my really long hiatus and I’m excited to be back!
Real life and really suck some times. I still don’t have my PC, but that’s not going to stop me from trying to at least write something here every week or at least twice a month until things do get back to normal in my life. I hope you enjoy reading my review of Lost Sphear.
I really, really like the gameplay in this game. I love how I can tactically move my team around the small battlefield and attack from different angles. Moving around is really important because some enemies have aoe attacks that can really mess your day up if you keep you units too close together. I like to buff everyone with Kanata before sending them their separate ways. There’s more to Lost Sphear than fighting. Walking around the overworld and restoring memories plays a huge part in this game. Building artifacts provides your party with a passive buff. Some buffs are simple like being able to see a minimap of the world while you walk around and others provide things like increased critical hit chance, special skills for your mech suits, etc. I really enjoyed playing this game. It’s too bad the rest of the game left a lot to be desired.
Lost Sphear is a really pretty game. The different biomes looked really good, but I did not like the character models. They looked too cute for my taste. I didn’t really notice that until I was halfway through the game though so it’s no big deal. When Kanata is restoring the world to it’s former glory I love the way everything looks. I did not like exploring the Imperial capital or any city for that matter. They all looked the same (except the capitals) and only served as a place for me to stock up on supplies and leave. The overall graphics quality range from good to average at best and that’s good enough for me.
I love some of the songs played in this game and I hate some of them too. I think I enjoyed more than I hated and at some point while I was playing I even commented that I wouldn’t mind owning the soundtrack to this game. So… good job Toyko RPG Factory! So why is this in the good section then? I don’t like all of the other sounds in the game. Hitting an enemy sounds very last generation, the stupid sound that plays during dialogue when someone realizes something and little shit like that really made me consider muting the game. There’s no voice acting at all so I can’t comment on that.
It Feels Like A 3DS Game
I play all of my JRPGs in handheld mode on the Switch. I mean… I’ve played Lost Sphear on the TV. That’s how I completed the game, but when I’m holding my Switch in my hands and playing this game I like it more because this game is a 3DS styled RPG that can be played on the TV and I’ve just grown accustomed to playing those kind of games in the palm of my hands. I’m sure I fucked that explanation up but that’s the only way I know how to explain it for now :).
JRPGs live and die by the story that they tell. It’s never the gameplay that people take away from these games. It’s the story. Lost Sphear is the opposite. It has great gameplay and a below average story. The story wouldn’t have been that bad if there was less dialogue. The dialogue in this game goes on and on and on, but they’re not really saying anything important. There are entire scenes without pointless dialogue and I’ll admit to skipping through some scenes to speed things along. The writers didn’t do a good job here and by the end of the game I was ready for the story to just be over.
I unlocked some new shit to do after I completed the game, but after messing around for a minutes I turned my game off. I doubt I’ll ever go back to Lost Sphear, which is a shame because I think it had a lot of potential to be great, for the post game content or to start a new game because that would mean sitting through all of that dialogue again. I did enjoy the 30+ hours I put into it though.
Lost Sphear had the potential to be an amazing game. If the story was better I could see myself giving this game an 8 because that's all it's really lacking in my opinion. The drawn out dialogue, unmemorable characters (I only remember Kanata, and Lumina's names and I just beat the game), and painfully average story was enough for me to not recommend this game to anyone. Especially for $50. If you can find it on a deep sale (like I did) then I would recommend giving it a chance.